GAME DEVELOPMENT GO HOME
Project Felt Cycle: TBA Another larger scale project I'm working on intermittently with Godot. I have learned a lot about creating my own classes, modelling and animation in Blender, and so, so much in the background. It is termporarily on hold as I feel like I let the scale of the project get out of hand, and I will instead focus on smaller games at the moment.

PFC is a survival horror inspired by Silent Hill and Resident Evil. My take on first person survival horror.
Untitled Room Game: TBA I am currently working on a larger scale project in Godot right now. It has been a fantastic learning experience and I hope I can release a demo at some point to show all of you.

You play as a freelance writer, living in your small apartment exploring the web looking for stories to write about. There are mysteries to uncover, friends to meet, and mistakes to make. I hope you look forward to it.

MAIL GUNNER 6000: August 15, 2023 A little game I made as a part of The End of Summer Jam

You are a mailman in the city.
Your apartment complex has 200,000 inhabitants.
It's the end of summer and your employment.
You need to fucking move!

Play it here!

2D JUMP GUY: January 19, 2023 The first video game I ever created. I made it in a very short amount of time as I was getting used to using the Godot Game engine and wanted to see if I could make a very simple game or not.

2D JUMP GUY is the result. You can clear it in about 5 minutes and the music is funny

Play it here

Tools used
Godot - Game Engine
GIMP - Image Editor
REAPER - Digital Audio Workstation
Aseprite - Pixel Art
Blender - 3D Modelling/Animation
Davinci Resolve - Video Editor
OBS - Video Capture
HandBrake - Video Compression
FFmpeg - Quick Video Editing
Scrivener - Word Processing